Friday, January 21, 2011

Brainfreeze Entertainment Announces Launch of Interactive Media Division

New Division Plans on Releasing a Fully Animated Children's Reader App for the iPad ~ Goosed Up Rhymes

CHICAGO, IL--(January 21, 2011) Brain Freeze Entertainment (, the animation studio founded by Tod Carter specializing in animation production, preproduction design for TV, Film and Direct-to-video projects, today announced its launch of an Interactive Media Division, Brain Freeze Interactive. The new division is a collaboration between Tod Carter and Joe Spadaford who have partnered on various multi-media ventures such as Veggie Tales videos, SuperBook tv series and several children's books. The first project for the newly formed company will be a fully interactive children's reader app for the iPhone/iPad available in the App Store. The new app, Goosed Up Rhymes, will allow children to immerse themselves in the story in a way no other app has been able to achieve using touch screen clickables, hidden animation and games to create a multi-sensory experience for all viewers.

"As we looked at the variety of children's reader apps on the market, we felt there was something missing," said Tod Carter, co-creator of the app. "Our goal was to make an app that was focused more on entertainment and interactivity. Our motto is: We Make Reading Hilarious and we needed our app to embody that idea. We have set ourselves apart from our competition by allowing our readers to interact with the characters, play fully animated games and run mutiple clickables simultaneously. We think this app is going to raise the bar for the whole genre."

Goosed Up Rhymes is slated for release on the App Store by late February. Check for updates at

Coming soon! Goosed Up Rhymes!

If you haven't seen me lately, it's for good reason, I have essentially become a hermit, holed up in my studio for months now, working on my newest passion, Goosed Up Rhymes, an interactive reader app for the iPad. And although this truely is a labor of love, labor is the key word! I had no idea how hard it was going to be to transition to a new industry. I thought my experience in the entertainment world would automatically work with this new technology - but my partner Joe Spadaford and I soon found out that nothing is easy when you're building a whole new kind of app! Our vision of creating a fully animated reader app based on the Mother Goose Nursery Rhymes proved to be a gigantic headache to run on the iPad's limited resources (that is a huge understatement), and about three months into our escapade, we began to wonder if this project was even doable. Luckily for us, we managed to find a way to run our beautiful artwork (and hilarious gags) in a form that the iPad was able to handle. Our biggest challenge now is creating the assets fast enough! The learning curve has been steep, and our stress levels have been rising along with the stakes, but once we got the engineering right, there is no way to describe the feeling of euphoria at seeing our app come to life! I will be sharing more images from the book in future posts, so keep tuned in for our updates. Until then, have a hilarious day!!!

Wednesday, January 19, 2011

Thanks for the iPad, now I'm hooked!

OK, so now I am one of "those dads" who has an iPad and now that's all I talk about, or write about for that matter. But, if you have one, then you totally get why that happens. I just love the way it makes you feel like Flash Gordon or Luke Skywalker when you use it. It is just so darn cool. And some of the apps coming out are sick! I can't believe how much stuff they can cram into each page. Granted, I am looking at everything from the perspective of actually working on a reader app myself, but this still blows my mind. You have to see some of these apps in action to believe it. So, go get your iPad back from whatever sticky-fingered monkey that currently has it and download Cozmo's Day Off. This app kills me - you can record your own voice reading the story and then pitch shift it to make it sound more "alien". Really cool stuff. I spent longer than I'd like to admit playing with that feature. Most of books that I've downloaded so far can't really do that much. For me, I want to there to be lots of interactivity, and if there isn't then I feel like the book was kind of a rip-off. And especially if it's a children's book, I want it to be fun and distracting, cuz let's face it, sometimes the monkeys need a little distracting... So, for my first ever, iPad app review I give it 4 banans and a new marketing slogan "Cozmo's Day Off - cleaner than a banana and lasts a whole lot longer".

Tuesday, October 21, 2008

Animated Views Interview

Just wanted to drop a quick note to say that the online interview for Animated Views Magazine has posted.  Animated-Views
Check it out if you have the chance.
It's basically about Disney animated sequels and a little behind the scenes look at the process and the projects. 

Monday, October 6, 2008

AristoKitty II Leftovers

Recently, I've been contacted by for an interview.  Animated Views is essentially an animation appreciation site that takes time to delve a bit deeper into the background of some recently released animation type projects.  Since there is a release for Little Mermaid III due out soon, I was contacted regarding that particular project.  In actuality I've only participated in the first sequel, Little Mermaid II, so the request was a mistake but the editor, Jeremie Noyer enjoyed the interview so much he decided to dedicate an edition based on that material.  That should be coming out later this month (Oct 08) and I will add a posting regarding that when the time is right. 
In the meantime, I had been reminiscing about some past projects.   I had the chance to work on Artistocats II as well as Chicken Little II for Disney.  Unfortunately, both of those projects were shelved before hitting actual production (should I take it personally?).

Since some time has passed and these projects never will see the light of day I thought it would be fun to share a small clip from the Aristocats sequel.  I had the opportunity to board the climactic sequence of the film.  It was particularly fun since there wasn't much in the way of scripting for this section.   It was one of those "The villain chases our hero and a bunch of exciting and interesting things happen.....(board artist to fill in the blanks)"   

Well it can be intimidating but mostly it's quite liberating and enjoyable to work this way.
Here is a clip representing that part of the film.  
As a side note, these panels were created at a scale of roughly 2.5 X 4.5 , because of the tight deadline.  Don't try this at home.


Thursday, April 24, 2008

A Little behind the curve.

Well since it's April of 2008 and I'm submitting my first entry into a blog ever, I guess you could say that I didn't exactly rush into this.  Quite honestly I don't have much interest in blogs in general.  I mean, who really gives a turd if I saw a lame movie this weekend and I feel I have to vent about it.  Or maybe I took some great pics on my trip to the Grand Canyon and I feel that the rest of the world is demanding to see them.  (Actually I've never been to the Grand Canyon- that could be a rant in a future blog) 
Really a blog is an extension of the idea that Andy Warhol had back in 1968.  "In the future, everyone will be world-famous for 15 minutes."
I guess the future just wasn't getting here fast enough for most folks so they decided to take matters into their own hands.  It went like this... Jerry Springer... Reality TV....Blogs.
Not positive about the order but you get the idea.  We just can't wait to get ourselves, our faces, our ideas and even our dirty laundry into the homes of others.  

So if that's really my opinion why am I wasting time with all this typing?  Well since I'm not about to get on Springer and throw chairs at my cousin for stealing my wife, I figured I'd give this one a try.  20 million bloggers can't all be wrong.  Besides I get a little uneasy being so ignorant about something the rest of the world takes for granted.

So, what do I have to share that's so worth while?  Well since I've been pretty busy with work these days, how about a look at my new logo (work in progress) for my newest venture.  Brain Freeze Entertainment which launched as of January 08.  I'm currently working on a pretty cool web site for this endeavor and will be blogging about that soon I'm sure.